The process of creating three-dimensional objects by layering or adding materials based on digital models.
A set of rules and protocols that allows different software applications to communicate and interact with each other.
The development of intelligent machines and systems that can perform tasks that typically require human intelligence.
Overlays digital content onto the real world, enhancing the user's perception and interaction with their environment.
A digital representation of a user in a virtual environment, often customized to reflect their appearance and characteristics.
Large volumes of structured and unstructured data that can be analyzed and processed to gain insights and make informed decisions.
A distributed ledger technology that ensures secure and transparent transactions, providing a decentralized and tamper-proof record.
The process of creating a unique and recognizable identity for a product, service, or organization, including its name, logo, and messaging.
The practice of accessing and storing data, applications, and resources over the internet instead of on local devices or servers.
The process of optimizing a website or landing page to increase the percentage of visitors who take a desired action.
Digital or virtual currency that uses cryptography for secure transactions and operates independently of central banks.
Measures and practices implemented to protect computer systems, networks, and data from unauthorized access, breaches, or attacks.
The protection of personal information and the control individuals have over how their data is collected, used, and shared.
The process of extracting meaningful information or patterns from large datasets.
Financial applications and services built on blockchain technology, offering greater accessibility, transparency, and control.
Any form of digital content, including images, videos, music, or documents, that hold value and can be owned or traded.
The overall user experience when engaging with digital technologies, including websites, applications, and virtual environments.
A representation of an individual's online persona, often consisting of personal information, preferences, and activities.
Promoting products, services, or brands using digital channels, such as websites, social media, email marketing, and online advertising.
The buying and selling of goods or services conducted over the internet or electronic platforms.
An umbrella term that encompasses VR, AR, and mixed reality, offering a continuum of experiences that blend the real and virtual worlds.
The integration of game elements, mechanics, and design principles into non-gaming contexts to engage and motivate users
Touch-based sensations or vibrations that simulate physical interactions in virtual or augmented reality experiences.
The network of physical devices, vehicles, appliances, and other objects embedded with sensors and software, enabling them to connect and exchange data.
The process of attracting and capturing potential customers' interest and contact information for further nurturing and conversion.
A subset of AI that focuses on enabling machines to learn from data and improve performance without explicit programming.
A collective virtual shared space, where users can interact with a computer-generated environment and other users.
The metaverse economy refers to the financial system of a metaverse, involving transactions, investments, and various exchange rates.
A combination of real and virtual elements, allowing users to interact with both physical and digital objects simultaneously.
A unique digital asset that is authenticated and stored on a blockchain, certifying its ownership and provenance.
The technology that enables the understanding and interaction with the physical world in a virtual or augmented environment.
In a virtual context, the ability to instantly transport oneself from one location to another within a virtual world or metaverse.
The overall experience and satisfaction a user has when interacting with a product, system, or service.
The visual and interactive elements that enable users to interact with a digital product or system.
Content created and shared by users rather than by the brand or organization.
Buying and selling goods or services in virtual environments, often through virtual storefronts or digital marketplaces.
A virtual space specifically designed to host and facilitate conferences, meetings, and events
The digital space owned by users within a metaverse, similar to physical real estate
A platform where virtual goods and services can be traded, sold, or purchased
An online gathering or conference that takes place in a virtual environment, allowing participants to connect and engage remotely.
A computer-generated environment where users can interact with each other and the surroundings, simulating a virtual reality experience.
The next generation of the internet, focusing on decentralization, user ownership of data, and blockchain-based technologies.
An open standard that enables VR and AR experiences to be accessed directly through web browsers, without the need for specific applications.
An umbrella term that encompasses VR, AR, and mixed reality, offering a continuum of experiences that blend the real and virtual worlds.